Guide Author: Tacobell / Juniorr (Selo / Agnarr Faceless)
Requestor: Luarnn Gibbizt in CL
Entrance: Cave in Sro
Strat – Raid will stay together and clear to the purple crossroad section. Goblin slaves will all run away unless 4+ are aggroed on the same person. They will run away when low health and are not snare/rootable. Pull each mini (east has an aoe fear, west hast a disease dot) to the raid. A rogue will need to detect, disarm, and open the chest that is near where each boss spawns. When you successfully open the chest, it has a key in it, give key to rogue for next part.
Have rogue(s) go to Jails with keys and give a key to each prisoner. This will spawn a mini at the crossroads to the west of jails. Hits a little hard, but nothing special. Kill him and follow blue path.
** Blackhands are charmable and hit REALLY HARD **
Stay in an area around blue star, clear out the 3 jails to the south, you may need to kill a few mobs from the western cubby as well, eventually the 2 bosses will spawn.
High Shaman Yenner – Does same AoE as the western chest guy at the start, burn him fast and cure after (72 counters disease)
Warden Neyremal – Does a single target spinstun and starts to wild ramp at lower hp – Slowable
Chain Chest – Close to Time Quality
Pet Power Increase Focus aug
Aura of Quellious Click Helm for Enc (single target voq click, works on level 1)
40% Disease Dot aug
40% Magic DD aug
+2 H2H aug
4 hStr aug
Flight of Eagles click for druids
3 Mana Regen aug
70 Mana aug
+3 aug for 28+ delay weapons
2 hDex aug
25 AC aug (plate/chain)